In creating new content for the web – educational, corporate, entertainment – we have a bit of a pressure-cooker atmosphere. Teams are quickly assembled. Ideas are tried and tested and implemented in hours and days, and deadlines are often set with everything but technical feasibility in mind.
Of course, in web, the stakes are rarely as high as those of, say NASA. We can update, beta test, and the consequences are not typically life altering. There is always “CTRL-Z”
Nonetheless, we need good teams – exceptional teams, really – to get the job done.
Looking back over 50 years, one of the most amazing teams, goals, and deadlines was the Apollo program to land a man on the moon by 1969. 0.4% of the Gross Domestic Product of the United States at that time was diverted to NASA, and when the project had started it was science fiction – it would be like us today building nuclear starship in 15 years, just enough feasibility to not be pure science fiction.
But things did go wrong, because of the rush to meet the deadline, and because of the unique nature of risk: nothing goes wrong until things go wrong – the only symptom of high risk is catastrophe. Read the rest of this entry »
