Archives for category: Photography / Videography

SURF is a fast algorithm that recognizes distinct features in a photo or video frame that can be relocated in subsequent frames or images of the same scene, even if the scene has changed in rotation, size, and some perspective and lighting. It is at the heart of PhotoSynth and many other applications, and now an AS3 library implementing SURF can be found here:

http://code.google.com/p/in-spirit/wiki/ASSURF

Museum of London has released their AR app for mobile that overlays historical photos over sites throughout London. The effect is a photo archive put into context. This can also be worked into the Google Street view interface so that the User can tour the sites without being there. A great way to put time and place in context:

http://www.petapixel.com/2010/05/24/museum-of-london-releases-augmented-reality-app-for-historical-photos/

Well, now that my still and video camera are the same (7D). The kit for a shoot has changed a bit, as well as the rules of thumb that go with shooting video. The capability is there now to emulate the best of a Hollywood film camera, but many of the consumer friendly aspects are compromised as a result. Here is the breakdown and some hints:
Read the rest of this entry »

Follow

Get every new post delivered to your Inbox.