I have been working with the latest builds of Away3D (v3.6) optimized for FlashPlayer 10.1 in the browser environment, and wanted to compare performance of the non-hardware accelerated version (Flash 9 software rendered) using some new tablet hadrware.
The hardware here is a Samsung Galaxy Tab running Android 2.2 and Flash 10.1. Rendering about 600 polys, non-optimized (big) textures and a big skybox at full resolution drops the framerate, but the Snowbird flight sim demo otherwise works just fine. I’ll be updating this with the hardware accelerated versions of FP and Away3D and compare the results.
Platform cross-compatibility (transparency?) sure has its strengths. nice to develop once and deploy (almost) anywhere.