Canon APS-C wide zooms – EF-M versus EF-S

Yay Canon Canada

EF-S 10-22mm with adapter versus EF-M 11-22mm

EF-S 10-22mm with adapter versus EF-M 11-22mm The red area shows an overlay of   equivalent size.

I have had the 11-22 for a week or so now from Henry’s here in Canada and took the chance to compare it to the 10-22 EF-S with the EF-M to EF adapter on the EOS-M. Up until now I’ve kept the 10-22 on the EOS-M for tourist and casual shooting as well as a few commercial shoots as a secondary camera.

Considering that a good micro four thirds  super wide costs $650-$800 and the EF-S 10-22mm is closer to $900, $400 is a bit of a steal.

Here are my findings in using it and comparing it to the EF-S 10-22mm

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Good Week for Interactive Devs!

The scare this year has been that you, as a developer, would have to choose a platform and focus on it. Noone minds a bit of focus, but the fact that seemingly artificial barriers to re-use of code and effort were being introduced; the mobile platforms were making it necessary to choose a side, because learning all the platforms was a big reach. Blackberry, Android, iOS, Flash Platform, each with its own SDKs, IDEs, frameworks, and of course, time destroying tricks and gothas. But things are looking a little brighter:
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Feature Recognition library in AS3

SURF is a fast algorithm that recognizes distinct features in a photo or video frame that can be relocated in subsequent frames or images of the same scene, even if the scene has changed in rotation, size, and some perspective and lighting. It is at the heart of PhotoSynth and many other applications, and now an AS3 library implementing SURF can be found here:

http://code.google.com/p/in-spirit/wiki/ASSURF

Awards: Top Ten Museum Websites

As chosen by Museums on the Web:

http://conference.archimuse.com/forum/congratulations_mw2010_best_web_winners

The ArtBabble project’s collaborative approach and it’s community-oriented approach made it an overall winner.

The ability to participate in producing the content, and not just being a passive viewer, was a key judging criteria. Users can be other museums and institutions, making a museum’s contribution online enhance the overall community.